Do you have any idea how bad it would be to fly with a P-51 Mustang, with only two or three instruments as big as melons, instead of having its cockpit reconstructed from historical images? It would be terrible! I consider X-Wing Alliance to be a flight simulator, like IL-2 Sturmovick, my main reference model. I also don't like cockpits created for XWVM, which seem to me to be set in the universe of Wing Commander, not Star Wars. If the same dimensions of screens and objects were applied to the three-dimensional cockpits of modern games, the result would not be worthy of a "flight simulator", but of an "arcade" game. They were created in that way because at that time the game resolution was 640x480, or 1024x768 if you were very lucky. However, I have to clarify some aspects of my work.įirst of all: I don't like XWing vs Tie Fighter cockpits. As I said, some things will be improved to increase playability. These cockpits are three-dimensional and the three-dimensionality does not grant perspective tricks, which can be easily applied, as in the images posted by Darksaber.ĭespite this, I am very satisfied with the results achieved so far, but which can/must still be improved. It is much more complex, because while modeling you never have the perception of what the pilot will see from his point of view. I start by saying, that creating a dynamic cockpit is not like drawing a 2D cockpit image. An unexpected opportunity that we seized, to improve this fantastic game. Thanks for the criticism: the dynamic cockpits are new for this game. Is that a bug or a misconfiguration on my side? I just opened Awing-targeting cover.png in an editor and see the image has an opacity of 40% but in my screenshots it seems solid. Is it possible for a user to change the size/aspect ratio of the CMD section? Is it possible for a user to hide the bezels in the X-Wing? Is it possible for a user to get the bigger display of a cockpit (like the earlier A-Wing)? Is it possible for a user to move/hide the target selection buttons for the Active Cockpit in the A-Wing or does that have to be changed in the model? I really like the eye candy but for me the form should follow function not the other way around. I post these remarks as positive constructive criticism, it's not pointing at people telling them they did a poor job, I really appreciate all the work that is being done in peoples spare time without compensation. I've just did a little run in the Z-95 Headhunter and it seemed the Aspect Ratio of the CMD was incorrect.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |